⚔️ Hero Types
- 🛡️ Guards – close combat heroes (frontline)
- 🔫 Gunners – medium range, standing slightly behind Guards
- 🎯 Marksmen – long range attackers (backline)
🏳️ Factions & Bonuses
- 🟡 Rovers (Yellow) – DPS and Healing — +20% damage to Stalwarts
- 🟢 Stalwarts (Green) – Defense and Buffs — +20% damage to Aeronauts
- 🔵 Aeronauts (Light Blue) – Buffs and Balanced — +20% damage to Rovers
- 🌊 Mariners (Blue) – Wild Cards — no faction advantages / disadvantages
📝 Progression & Strategy
- Investment: Do not grow R/SR skills above level 10. Reserve manuals for innate SSR heroes.
- Resets: Resetting heroes does not return skill manuals. It only resets the level to 1.
- SSR Upgrades: SR heroes can be upgraded to SSR in seasons but should remain essentially purple heroes. Cycle them out for innate gold heroes as soon as possible.
- Mariner Use: Hero replacement is optional and should only be used before unlocking T10 troops and Faction Specialist Trees. Full factions become more efficient once these open.
